By this I mean it's any% (beating all levels and specter), and then catching all the monkeys and beating specter again for the second ending (the ending's not really much better, but seeing as how it has its own requirements and it's a different ending it would be its own category). It might seem old, but it is very fun in an age where 3D platformers are more an more difficult to come by.I started working on this, and I see a lot of potential with running this game. All in all, Ape Escape 2 is worthy of a purchase, but it is also notable of some issues, like a funky control style, reuse of the same aspects, and a very "1990s" camera system. Unfortunately, most of the things just stated can be done in the first game therefore anyone who plays the first game, then immediately moves on to the second one, may be a bit disappointed in the results. The monkey radar allows the player to see individual statistics of each monkey, allowing for fun and challenging puzzles. Using each gadget, across the variety of levels will make the game have a change in depth that isn't traditionally found in a 3D platformer. However, items like the Bananarang, the Water Cannon, and the Electro Magnet are all brand new. Items such as the Stun Club, Time Net, or the Monkey Radar return from Ape Escape on Playstation One. Capturing monkeys is done with the use of Gadgets, which are items obtained as the game is played. The gameplay takes the main character, Jimmy (or Hikaru) to many diverse locations to capture monkeys spread throughout the worlds. While some people might see that as a downgrade from the unique music of the first game, it never disappoints and not one song sounds "out of place". This time, instead of having a heavy emphasis on bass and jungle-like sounds, this soundtrack varies per location and always sounds upbeat. The soundtrack has seen a change from the first game. This time, it sports a more cartoon-ish art style, which adds to the more child-like representation of the characters and enemies. Even though it might be due to the higher quality texture rendering of the PS2, it's very visually appealing. The presentation of the game is much higher quality than it's PS1 counterpart. The presentation of the story is told through voice-acted cutscenes that vary depending on region. This may not be a bad thing for some people, seeing as how it is a 3D platformer. The story is very short and simple, and it feels like a last minute edition to the game. The story is very short and simple, and it feels like a last minute edition to Ape Escape 2 follows the footsteps of it's predecessor on PS1. … ExpandĪpe Escape 2 follows the footsteps of it's predecessor on PS1. Thank you Ape Escape 2 team for everything.
#APE ESCAPE HOW TO#
It's a perfect sequel, and if not, it's at least a good example of how to approach making a sequel. The magic of the 1st game is alive and even more magical here. This game also added one of my favorite mini games called "Monkey Soccer" which is impressively fun and addicting. What a duel of voice actors, Ash and Misty from Pokemon are Jimmy and Natalie respectfully. The music is done by the Koji Hayama, which seamlessly sounds like the 1st game to my amazement. The monkeys are more creative and this time there is a team of colors. The levels are bigger and styled after tourist attractions around the globe. The Ape Escape 2 team makes one heck of a game and you don't need to play the 1st to understand. Close to none of the original makers return for this sequel but I didn't notice at all.
#APE ESCAPE SKIN#
Jimmy replaces Spike from the 1st game and maybe that's because it's a different team but he would have made a good skin or would have been involved in the story somehow. I slept on this title for years, and regretted it. The music is somehow better, the graphics are polished and still hold up today. Ape Escape 2 is the successor to Ape Escape 1 in every way. The music is somehow better, the Martin A.